Visible
If visible is true (1) the image is drawn, otherwise it is not drawn. Invisible instances are still active and create collision events; only you don't see them. Setting the visibility to false is useful for e.g. controller objects (make them non-solid to avoid collision events) or hidden switches.
Example
visible=0
This will make the object invisible.
visible=1
This will make the object visible.
page revision: 1, last edited: 22 Jul 2008 21:02