Script: Orbit
This script, when put in the Step event of an object, will make it orbit object0 (change object0 to the name of your object, or change the whole item to a point or whatever).
n=point_direction(x+sprite_width/2,y+sprite_height/2,**object0**.x-32+random(64),**object0**.y-32+random(64))
motion_add(n,1)
speed=min(speed,12)
image_index=floor(((n+5.625)mod 360)/11.25)
page revision: 0, last edited: 29 Sep 2008 20:27