Import Scripts
Import scripts allows the user to load a GML file into the game. The GML file can be exported from the game as a text format with a .gml extension. The GML file must include the definition ("#define name") as the first line, so that the GML file will be imported as a script with that name.
The feature is somewhat useful, however, you can achieve the same result by just copying and pasting the code into a script in Game Maker if you want.
page revision: 0, last edited: 19 Jan 2009 16:38