The number of subimages for the current sprite for the instance (cannot be changed).


draw_text(0,0,"Number of subimages in current sprite: "+string(image_number))

This code will, at x=0, y=0, draw the number of subimages with the stated prefix. For example, if the image has 32 frames, it would read:
Number of subimages in current sprite: 32
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